12+Principles

media type="file" key="The%20illusion%20of%20life-Mobile.mp4" width="980" height="308" align="center"

The **[|12 Principles of Animation]** were developed by the ‘old men’ of Walt Disney Studios during the 1930s and published by [|Disney] [|animators] [|Ollie Johnston] and [|Frank Thomas] in their 1981 book //[|The Illusion of Life: Disney Animation] //. These principles came as a result of reflection about their practice and through Disney’s desire to use animation to express character and personality, while adhering to natural laws of physics. The above animation was created by motion design artist, Cento Lodigiani.

=Assignment=

//You may use Adobe Flash __OR__ pencil on paper//

while exercising Staging, Solid Drawings, Appeal, and Straight Ahead ** REMEMBER **: Few drawings make the action faster, more drawings make the action slower
 * Create your own short example for __each__ the following Principles**
 * Squash and Stretch
 * Anticipation
 * Follow Through & Overlap
 * Slow In & Slow Out
 * Arcs
 * Secondary Action
 * Exaggeration